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SpECTRE
v2026.04.01
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All control systems. More...
Classes | |
| struct | Expansion |
| Controls the 3D CubicScale map. More... | |
| struct | GridCenters |
| Tracks the centers of two neutron stars. More... | |
| struct | Rotation |
| Controls the 3D Rotation map. More... | |
| struct | Shape |
| Controls the Shape map. More... | |
| struct | Size |
| Controls the \(l=0\) component of the Shape map. More... | |
| struct | Skew |
| Controls the 3D Skew map. More... | |
| struct | Translation |
| Controls the 3D Translation map. More... | |
All control systems.
A control system is a struct that conforms to the control_system::protocols::ControlSystem protocol. They are used to control the time dependent coordinate maps in an evolution. See an example of a control system here: