SpECTRE
v2024.09.29
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Controls the 3D Rotation map. More...
#include <Rotation.hpp>
Classes | |
struct | MeasurementQueue |
struct | process_measurement |
Public Types | |
using | measurement = Measurement |
using | control_error = ControlErrors::Rotation |
using | simple_tags = tmpl::list< MeasurementQueue > |
Static Public Member Functions | |
static std::string | name () |
static std::optional< std::string > | component_name (const size_t component, const size_t num_components) |
Static Public Attributes | |
static constexpr size_t | deriv_order = DerivOrder |
Controls the 3D Rotation map.
Controls the quaternion in the 3D Rotation map by updating a QuaternionFunctionOfTime .
Requirements:
QuaternionFunctionOfTime::update()
function takes care of everything automatically.