SpECTRE
v2023.09.07
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Computes the coordinates in the frame Frame
on the faces defined by Direction
. Intended to be prefixed by a Tags::InterfaceCompute
to define the directions on which to compute the coordinates.
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#include <InterfaceComputeTags.hpp>
Public Types | |
using | base = Tags::Coordinates< VolumeDim, Frame::Inertial > |
using | return_type = typename base::type |
using | argument_tags = tmpl::conditional_t< MovingMesh, tmpl::list< Direction< VolumeDim >, Mesh< VolumeDim - 1 >, Tags::ElementMap< VolumeDim, Frame::Grid >, CoordinateMaps::Tags::CoordinateMap< VolumeDim, Frame::Grid, Frame::Inertial >, ::Tags::Time, domain::Tags::FunctionsOfTime >, tmpl::list< Direction< VolumeDim >, Mesh< VolumeDim - 1 >, ElementMap< VolumeDim, Frame::Inertial > > > |
using | volume_tags = tmpl::conditional_t< MovingMesh, tmpl::list< Tags::ElementMap< VolumeDim, Frame::Grid >, CoordinateMaps::Tags::CoordinateMap< VolumeDim, Frame::Grid, Frame::Inertial >, ::Tags::Time, domain::Tags::FunctionsOfTime >, tmpl::list< ElementMap< VolumeDim, Frame::Inertial > > > |
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using | type = tnsr::I< DataVector, Dim, Frame > |
Static Public Member Functions | |
static void | function (const gsl::not_null< return_type * > boundary_coords, const ::Direction< VolumeDim > &direction, const ::Mesh< VolumeDim - 1 > &interface_mesh, const ::ElementMap< VolumeDim, Frame::Inertial > &map) |
static void | function (const gsl::not_null< return_type * > boundary_coords, const ::Direction< VolumeDim > &direction, const ::Mesh< VolumeDim - 1 > &interface_mesh, const ::ElementMap< VolumeDim, ::Frame::Grid > &logical_to_grid_map, const domain::CoordinateMapBase< Frame::Grid, Frame::Inertial, VolumeDim > &grid_to_inertial_map, const double time, const std::unordered_map< std::string, std::unique_ptr< domain::FunctionsOfTime::FunctionOfTime > > &functions_of_time) |
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static std::string | name () |
Computes the coordinates in the frame Frame
on the faces defined by Direction
. Intended to be prefixed by a Tags::InterfaceCompute
to define the directions on which to compute the coordinates.