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SpECTRE
v2026.11.11
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Whether to use bulging coordinate maps for the deformed-cube wedges and the hollow cylinders. More...
#include <BinaryNeutronStars.hpp>
Public Types | |
| using | type = bool |
Static Public Attributes | |
| static constexpr Options::String | help |
Whether to use bulging coordinate maps for the deformed-cube wedges and the hollow cylinders.
When true, uses FlatOffsetWedge for the deformed-cube wedges, whose outer faces lie on spheres centered on each object, and UniformCylindricalSide for the hollow cylinders. When false, uses extruded 2D Wedges, whose outer faces lie on a cylinder about the \(x\)-axis, and CylindricalSphericalShell for the hollow cylinders.
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staticconstexpr |