SpECTRE
v2025.04.21
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Functions for mapping time-dependent coordinates between different frames. More...
Classes | |
class | domain::CoordinateMaps::TimeDependent::CubicScale< Dim > |
Maps the radius as \(r(t) = a(t)\rho + \left(b(t) - a(t)\right) \frac{\rho^3} {R^2}\) where \(\rho\) is the radius of the source coordinates. More... | |
class | domain::CoordinateMaps::TimeDependent::ProductOf2Maps< Map1, Map2 > |
Product of two codimension=0 CoordinateMaps, where one or both must be time-dependent. More... | |
class | domain::CoordinateMaps::TimeDependent::Rotation< Dim > |
Time-dependent spatial rotation in two or three dimensions. More... | |
class | domain::CoordinateMaps::TimeDependent::RotScaleTrans< Dim > |
RotScaleTrans map which applies a combination of rotation, expansion, and translation based on which maps are supplied. More... | |
class | domain::CoordinateMaps::TimeDependent::Shape |
Distorts a distribution of points radially according to a spherical harmonic expansion while preserving angles. More... | |
class | domain::CoordinateMaps::ShapeMapTransitionFunctions::SphereTransition |
A transition function that falls off as \(G(r,\theta,\phi) = \frac{f(r)}{r} = \frac{ar + b}{r}\). More... | |
class | domain::CoordinateMaps::TimeDependent::Skew |
Time dependent coordinate map that keeps the \(y\) and \(z\) coordinates unchanged, but will distort (or skew) the \(x\) coordinate based on functions of time and radial distance to the origin. More... | |
class | domain::CoordinateMaps::TimeDependent::SphericalCompression< InteriorMap > |
Time-dependent compression of a finite 3D spherical volume. More... | |
class | domain::CoordinateMaps::TimeDependent::Translation< Dim > |
Translation map defined by \(\vec{x} = \vec{\xi}+F(r)\vec{T}(t)\) where \(F(r)\) takes on different forms based on which constructor is used. More... | |
Functions for mapping time-dependent coordinates between different frames.
Coordinate maps provide the maps themselves, the inverse maps, the Jacobian and inverse Jacobian of the maps, and the frame velocity (time derivative of the map)