SpECTRE Documentation Coverage Report
Current view: top level - NumericalAlgorithms/Spectral - LogicalCoordinates.hpp Hit Total Coverage
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Date: 2025-12-05 05:03:31
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          Line data    Source code
       1           1 : // Distributed under the MIT License.
       2             : // See LICENSE.txt for details.
       3             : 
       4             : /// \file
       5             : /// Defines functions logical_coordinates and interface_logical_coordinates
       6             : 
       7             : #pragma once
       8             : 
       9             : #include <cstddef>
      10             : 
      11             : #include "DataStructures/DataBox/Tag.hpp"
      12             : #include "DataStructures/Tensor/TypeAliases.hpp"
      13             : #include "Utilities/TMPL.hpp"
      14             : 
      15             : /// \cond
      16             : namespace domain {
      17             : namespace Tags {
      18             : template<size_t Dim>
      19             : struct Mesh;
      20             : template <size_t, typename>
      21             : struct Coordinates;
      22             : }  // namespace Tags
      23             : }  // namespace domain
      24             : 
      25             : template <size_t Dim>
      26             : class Mesh;
      27             : class DataVector;
      28             : template <size_t Dim>
      29             : class Direction;
      30             : 
      31             : namespace gsl {
      32             : template <typename>
      33             : struct not_null;
      34             : }  // namespace gsl
      35             : /// \endcond
      36             : 
      37             : /// @{
      38             : /*!
      39             :  * \ingroup ComputationalDomainGroup
      40             :  * \brief Compute the logical coordinates of a Mesh in an Element.
      41             :  *
      42             :  * \details The logical coordinates are the collocation points
      43             :  * associated with the Spectral::Basis and Spectral::Quadrature of the \p mesh.
      44             :  * The Spectral::Basis determines the domain of the logical coordinates, while
      45             :  * the Spectral::Quadrature determines their distribution.  For Legendre or
      46             :  * Chebyshev bases, the logical coordinates are in the interval \f$[-1, 1]\f$.
      47             :  * These bases may have either GaussLobatto or Gauss quadrature, which are not
      48             :  * uniformly distributed, and either include (GaussLobatto) or do not include
      49             :  * (Gauss) the end points.  For the FiniteDifference basis, the logical
      50             :  * coordinates are again in the interval \f$[-1, 1]\f$.  This basis may have
      51             :  * either FaceCentered or CellCentered quadrature, which are uniformly
      52             :  * distributed, and either include (FaceCentered) or do not include
      53             :  * (CellCentered) the end points.  The SphericalHarmonic basis corresponds to
      54             :  * the spherical coordinates \f$(\theta, \phi)\f$ where the polar angle
      55             :  * \f$\theta\f$ is in the interval \f$[0, \pi]\f$ and the azimuth \f$\phi\f$ is
      56             :  * in the interval \f$[0, 2 \pi]\f$.  The polar angle has Gauss quadrature
      57             :  * corresponding to the Legendre Gauss points of \f$\cos \theta\f$ (and thus
      58             :  * have no points at the poles), while the azimuth has Equiangular quadrature
      59             :  * which are distributed uniformly including the left endpoint, but not the
      60             :  * right.  For the Cartoon basis, only one logical coordinate is allowed and it
      61             :  * is never used for computations.
      62             :  *
      63             :  * \example
      64             :  * \snippet Test_LogicalCoordinates.cpp logical_coordinates_example
      65             :  */
      66             : template <size_t VolumeDim>
      67           1 : void logical_coordinates(
      68             :     gsl::not_null<tnsr::I<DataVector, VolumeDim, Frame::ElementLogical>*>
      69             :         logical_coords,
      70             :     const Mesh<VolumeDim>& mesh);
      71             : 
      72             : template <size_t VolumeDim>
      73           1 : tnsr::I<DataVector, VolumeDim, Frame::ElementLogical> logical_coordinates(
      74             :     const Mesh<VolumeDim>& mesh);
      75             : /// @}
      76             : 
      77             : namespace domain {
      78             : namespace Tags {
      79             : /// \ingroup DataBoxTagsGroup
      80             : /// \ingroup ComputationalDomainGroup
      81             : /// The logical coordinates in the Element
      82             : template <size_t VolumeDim>
      83           1 : struct LogicalCoordinates : Coordinates<VolumeDim, Frame::ElementLogical>,
      84             :                             db::ComputeTag {
      85           0 :   using base = Coordinates<VolumeDim, Frame::ElementLogical>;
      86           0 :   using return_type = typename base::type;
      87           0 :   using argument_tags = tmpl::list<Mesh<VolumeDim>>;
      88           0 :   static constexpr auto function = static_cast<void (*)(
      89             :       gsl::not_null<return_type*>, const ::Mesh<VolumeDim>&)>(
      90             :       &logical_coordinates<VolumeDim>);
      91             : };
      92             : }  // namespace Tags
      93             : }  // namespace domain

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